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10 Reasons for Ed Tech Optimism in 2018 - Duke Learning Innovation
https://learninginnovation.duke.edu/blog/2018/01/10-reasons-optimism-ed-tech-2018/
It includes the first standard machine readable markup language to describe credentials. 8) Gradescope saved educators thousands of (...)
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Guidelines for Interaction for Better Class Discussions
https://learninginnovation.duke.edu/blog/2018/01/guidelines-interaction-better-class-discussions/
Guidelines for Interaction for Better Class Discussions Skip to content Search Contact Us Subscribe Menu What We Do Faculty (...)
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Introduction · Between the Lines: Comical Interpretations of the Nineteenth Century · Duke Universit
https://exhibits.library.duke.edu/exhibits/show/betweenthelines/intro
Andrew Armacost, Head of Collection Development and Curator of Collections, Meg Brown, E.
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Databases for NGOs - Non-Governmental Organizations (NGO) - LibGuides at Duke University
https://guides.library.duke.edu/c.php?g=289595&p=9823536
World Bank Data Catalog This link opens in a new window Search for World Bank data, including World Development indicators (WDI). This (...)
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Data & Statistics - Middle East & Islamic Studies - LibGuides at Duke University
https://guides.library.duke.edu/c.php?g=289286&p=1929253
The world economy. Paris, France : Development Centre of the Organisation for Economic Co-operation and Development, c2006.
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Blending online and on-site activities across campuses - Duke Learning Innovation & Lifetime Educati
https://learninginnovation.duke.edu/blog/2014/12/blending-online/
Instructional design, course development, and technical support can take a village of people– collaboration and teamwork play an (...)
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Grants – Annual Report 2015-2016
https://learninginnovation.duke.edu/2015/teaching-innovation/grants/
His goals were to increase language learning by increasing motivation and engagement with the language exercises.
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Making History Real: Role-Playing Games as Pedagogy* - Duke Learning Innovation & Lifetime Education
https://learninginnovation.duke.edu/blog/2019/07/role-playing-games/
Role-playing games in the English as a Foreign Language Classroom. Taipei: Crane Publishing Ltd. SAGSAGA. (2017).
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Running WILD in The Edge - Duke University Libraries Blogs
https://blogs.library.duke.edu/blog/2016/04/01/running-wild-edge/
In the WILD, we study how infants and children learn language and how different modes of input, such as gestures, may influence early (...)
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Philippines - Southeast Asia - LibGuides at Duke University
https://guides.library.duke.edu/c.php?g=289889&p=1934074
Tagalog INTERACTIVE LANGUAGE AND FILIPINO CULTURE RESOURCES Government, Politics, Economics and Law Constitutions of the Republic of (...)