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    1. Using Interactive 3D Graphs to Increase Learning in Calculus Classes - Duke Learning Innovation & Li

      Posted in Blog , Data visualization Tagged calculus , graphics , math , python Physical Location The Erwin Square Mill Building Mailing (...)

    2. Blog - Duke Learning Innovation

      Sign up  for our monthly email newsletter Get Support for Teaching Contact a Learning Innovation & Lifetime Education consultant or (...)

    3. Software & tools - Statistical Science - LibGuides at Duke University

      Duke is licensed for the SAS Education Analytical Suite (EAS), and a list of all licensed products can be found  here .

    4. Geography for beginners, or, The instructer's assistant in giving first lessons from maps in the sty

      In 1821 she opened the Troy Female Seminary, offering women a college preparatory education on par with that available to men. The (...)

    5. An extraordinary week - Scholarly Communications @ Duke

      Elsevier followed up its withdrawal of support for the RWA with an open letter to the mathematics community .  These scholars, (...)

    6. Data sets & collections - Statistical Science - LibGuides at Duke University

      Data.gov is intended to provide access to government open data to the public, achieve agency missions, drive innovation, fuel economic activity, (...)

    7. 3. Searching, screening, and selection of articles - Evidence Synthesis & Systematic Reviews for Non

      OSF Preprints A general preprint repository that covers architecture, business, engineering, life sciences, physical sciences and (...)

    8. Sports analytics - Statistical Science - LibGuides at Duke University

      Equity in Athletics (U.S. Department of Education) The Equity in Athletics Data Analysis Cutting Tool is brought to you by the Office (...)

    9. The Devil's Tale - Page 21 of 128 - Dispatches from the David M. Rubenstein Rare Book and Manuscript

      The scrapbook describes Duke undergraduates’ participation in the William Lowell Putnam Mathematics Competition . The Putnam, which (...)

    10. 6th Annual Serious Play Conference: 5 Things I Learned While Seriously Playing - Duke Learning Innov

      John Krajewski ( Strange Loop Games ) pointed out that trying to add ‘fun’ to education and/or trying to add more ‘education’ (...)

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