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    1. Free Online Course Gives Intro Applying for Patents at Duke

      However, the Online Duke instructional team was able to recruit an ideal instructor, the Librarian for Engineering, Physics and (...)

    2. Tech Basics: Virtual Reality 101 - Duke Learning Innovation & Lifetime Education

      The simplest definition of virtual reality is “a computer-generated, immersive simulation.” With the help of VR equipment (immersive (...)

    3. Online Turkish Course Gives Duke Students a Flexible Language Option

      They only need to have a working internet connection and a computer with a camera and microphone. A Cross-Campus, Hybrid (...)

    4. Meet Digital Education Fellow Evan Donahue - Duke Learning Innovation & Lifetime Education

      He holds degrees in computer science, mathematics, and media studies, and is comfortable collaborating with faculty from a variety of (...)

    5. Past Bass Digital Education Fellows - Duke Learning Innovation & Lifetime Education

      He partnered with the Online Duke team and worked with Michael Gustafson , PhD, Associate Professor of the Practice of Electrical and (...)

    6. CIT Team-Based Learning Course Design Fellowship Wrap Up - Duke Learning Innovation & Lifetime Educa

      CIT Team-Based Learning Course Design Fellowship Wrap Up - Duke Learning Innovation & Lifetime Education Skip to content Search Contact (...)

    7. Teaching Resources for New Faculty - Duke Learning Innovation & Lifetime Education

      Teaching Resources for New Faculty - Duke Learning Innovation & Lifetime Education Skip to content Search Contact Us Subscribe Menu What We (...)

    8. Emerging Pedagogies - Duke Learning Innovation & Lifetime Education

      Ashok Goel, Professor of Computer Science and Human-Centered Computing at Georgia Institute of Technology, and a fireside chat with Dr.

    9. iPods Aid Dramatic Imagination - Duke Learning Innovation & Lifetime Education

      Recording herself with an iPod or a microphone attached to her computer, she used the audio editing software to alter her voice for the (...)

    10. Flipping the Classroom Fellowship: Authentic Learning in the Humanities - Duke Learning Innovation &

      Borrowing a method best known to computer programmers, designers in labs, and artists/hackers working with material media, Augmenting (...)

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